
How do I build a realistic-looking spaceship
The late Douglas Adams described the Heart of Gold in The Hitchhiker’s Guide to the Galaxy as looking like a training shoe. The Sulaco from Aliens looks like the cross-product of a sexual encounter between a slug and a shotgun. There is no real right or wrong; so for something realistic, you need to look at what gives spaceships realism. Well, the most important thing is aerodynamics. It might fly up there in the vacuum of space, but down here, where you have climate, friction and gravity, things can get a little difficult if your ship is shaped like a half-peeled potato and weighs in at around one million tonnes.


Fox Character set-up
Character set-up is truly the unsung hero of the animation world. At the root of every great animated performance lies the foundation of a successful, well-planned rig. One of the most challenging models to rig is a quadruped.


Anatomical perfection
3D World demonstrates how getting under the skin of an animal will help you to better express form and posture, and enable you to realize more accurate renders

Uving Hand 2
Inside video:
1.After removing overlap uv, attach again uvtop hand and uv bottom hand but just one side.
2.Don't forget to attach uv thumb to hand uv.
3.Make sure no overlap uv or stretch
Uving Hand 1
Inside video:
1.This video is not tell you how to modeling hand.
2.Prepare your hand object.
3.Use projection from the top of your hand polygon.
4.Detach uv top hand and bottom hand also thumb.
5.Remove overlaping uv in top hand, bottom hand and thumb.
Subscribe to:
Posts (Atom)